Running
Shipwreck Simulations Backwards Helps Identify Dangerous Waves
Science
Daily Big waves in fierce storms have long been the focus of ship designers
in simulations testing new vessels.
But
a new computer program and method of analysis by University of Michigan researchers
makes it easy to see that a series of smaller wavesa situation much more
likely to occurcould be just as dangerous.
"Like
the Edmund Fitzgerald that sank in Michigan in 1975, many of the casualties that
happen occur in circumstances that aren't completely understood, and therefore
they are difficult to design for," said Armin Troesch, professor of naval
architecture and marine engineering. "This analysis method and program gives
ship designers a clearer picture of what they're up against."
Troesch
and doctoral candidate Laura Alford will present a paper on their findings Oct.
2 at the International Symposium on Practical Design of Ships and Other Floating
Structures, also known as PRADS 2007.
Today's
ship design computer modeling programs are a lot like real life, in that they
go from cause to effect. A scientist tells the computer what type of environmental
conditions to simulate, asking, in essence, "What would waves like this do
to this ship?" The computer answers with how the boat is likely to perform.
Alford
and Troesch's method goes backwards, from effect to cause. To use their program,
a scientist enters a particular ship response, perhaps the worst case scenario.
The question this time is more like, "What are the possible wave configurations
that could make this ship experience the worst case scenario?" The computer
answers with a list of water conditions.
What
struck the researchers when they performed their analysis was that quite often,
the biggest ship response is not caused by the biggest waves. Wave height is only
one contributing factor. Others are wave grouping, wave period (the amount of
time between wave crests), and wave direction.
"In
a lot of cases, you could have a rare response, but when we looked at just the
wave heights that caused that response, we found they're not so rare," Alford
said. "This is about operational conditions and what you can be safely sailing
in. The safe wave height might be lower than we thought."
This
new method is much faster than current simulations. Computational fluid dynamics
modeling in use now works by subjecting the virtual ship to random waves. This
method is extremely computationally intensive and a ship designer would have to
go through months of data to pinpoint the worst case scenario.
Alford
and Troesch's program and method of analysis takes about an hour. And it gives
multiple possible wave configurations that could have statistically caused the
end result.
There's
an outcry in the shipping industry for advanced ship concepts, including designs
with more than one hull, Troesch said. But because ships are so large and expensive
to build, prototypes are uncommon. This new method is meant to be used in the
early stages of design to rule out problematic architectures. And it is expected
to help spur innovation.
A
majority of international goods are still transported by ship, Troesch said.
The
paper is called "A Methodology for Creating Design Ship Responses."